Getting Started
TL;DR Overview

PayloadStudio Overview
Upon logging in for the first time PayloadStudio will take you on a tour; you can relaunch the tour under Help > Product Tour at any time for a refresher!

Help > Product Tour
Menu Bar
Access various features and settings of PayloadStudio. Clicking one will toggle the menu open/closed.

PayloadStudio Menu bar (Top Left)
File Menu

File menu from the Menu Bar
Import or Open Payloads
Don’t know where to start on your payload writing journey? Open Examples, import via URL or even upload from local files directly into the editor!

Open / Import payload modal
Resources
Links directly to relevant repositories, Hak5 PayloadHub, Shop and Community.

PayloadStudio Resources (Top Right)

PayloadStudio Payload Editor
Compile / Deploy
Compile your DuckyScript payloads, or, for other device modes, save your payload.

PayloadStudio Generate Payload / Save Payload button
Read More about devices and deploying payloads
Console
PayloadStudio will use this as a location to tell you important info. It’s also used for DuckyScript Debugging/Breakpoints. Errors, messages, and status updates will appear here. Hide the console to keep it out of the way while building your payload or open it for an easy notepad-like environment to test your keystroke injection in! No more juggling multiple windows!
The console can be used to test parts of your payload, it’s also a convenient text editor with the ability to Edit, Save, Clear, and toggle Open with ease.

PayloadStudio Console
Open the Console

Console toggle button (Bottom Right)

Open the Console button
Minimize the console

Minimize the console button
ESC / Escape will also minimize the console if it is open in the default keybinding mode
Help menu
Here you can find links to more detailed documentation (here 👋) as well as other useful info
- Documentation
- Quick Reference
- Show Keybinds
- Relaunch Product Tour

Session Status bar
Info, warning and error counts
Info, warning and error counts are only used in USB Rubber Ducky mode

Info, warning and error counts
Clicking one of the Info, warning and error indicators will step through them in your editor.
Current DUCKY_LANG
DUCKY_LANG is only used in USB Rubber Ducky mode

Info, warning and error counts
Clicking the language by default will bring you to Compiler Settings to change your DUCKY_LANG
Editing / Read Only mode indicator and toggle
Toggle editor from Read Only to Editing by clicking the label or icon pinned to the top right above the editor

Read Only Mode

Editing Mode
Session Save Status
Auto save status is indicated at the top right of the editor.
.png)
Unsaved
.png)
Saved
Breadcrumbs
Change Editor Modes by clicking the device name or logo, and view + edit your current payload filename

Breadcrumbs
Payload Name
Ready to export your payload source code? Naming it will help keep you organized. Change the name of your payload by double clicking the current payload name from the top left of the editor.

Edit payload name
Device / Editing mode
Changing editor modes is as easy as two clicks!
- Click the current device from the top left of the editor
- Choose a new device mode from the Device Picker Menu

Change editor mode

PayloadStudio Device Picker
Read More about devices and deploying payloads